Current & Ongoing Projects

  • Fieldwork Color Analog What Color is the Earth?

    Gathering, contemplating, and exploring material color from locations across the earth.
  • Magic Color Analog Sketchbook Practice

    A life-long pursuit of making and keeping sketchbooks.

Project Archive

  • Fieldwork Visioning Art+Feminism

    Supporting the representation of women and the arts on Wikipedia.
  • Fieldwork Color Analog Livelihoods in the Kalahari

    A month spent living, working, and co-designing with the San.
  • Facilitation Visioning Magic The Time Machine

    Three time machines that guided several hundred people to discover and invent new futures.
  • Fieldwork Facilitation Visioning Analog The Line

    An editorial framework as well as the idea for The Apartment, a place where objects can be viewed in context.
  • Fieldwork Visioning Analog The Lively Morgue

    Digitizing The New York Times photo archive, one weird image at a time.
  • Facilitation Visioning The New York Times on Mobile

    Interaction design for several mobile and iOS apps as well as an infamous on-stage demo.
  • Facilitation Visioning The Opinion Pages

    User research, content strategy, interaction design.

Upcoming

Interviews

Workshops

  • Inquiry --> Insight --> Prototype — Industry Conf, Newcastle Upon Tyne, UK, 2016
  • Pigments, Materiality, and Difficult Collections — metaLAB’s Beautiful Data II at Harvard Art Museum, Cambridge, MA, 2015
  • Prototyping Wearables in the Woods — UX Camp, Caratunk, MA, 2015
  • Hack the Future with Time Travel — &YetConf, Richland, WA, 2015
  • Time Machine 2.0 — Úll, Killarney, Ireland, 2015
  • The Time Machine — Úll, Kilkenny, Ireland, 2014
  • Designing for Touch — ARTIFACT, Austin, TX, 2013
  • Prototyping Touch — UX London, London, United Kingdom, 2013
  • Designing for Touch — HUMlab, Umeå, Sweden, 2012
  • Prototyping for iOS — Webstock, Wellington, New Zealand, 2012

Talks

  • Demystifying Fieldwork — Generate, New York, NY, 2017
  • Relationship Advice for Your App — Industry Conf, Newcastle Upon Tyne, UK, 2016
  • Building Empathy Muscles — Úll, Dublin, Ireland, 2013
  • Within Reach — HUMlab, Umeå, Sweden, 2012
  • Within Reach — Webstock, Wellington, New Zealand, 2012
  • Publishing for iPad — Columbia University School of Journalism, New York, NY, 2012
  • Do Tablets Dream of Electric News? — SXSW Interactive, Austin, TX, 2011
  • Designing iPad Apps — O’Reilly’s Tools of Change, New York, NY, 2010
  • iPad Confidential: An Interaction Design Case Study — IxDA NYC, New York, NY, 2010

Teaching

  • The Advanced Fundamentals of User Experience — MFA Interaction Design at SVA, New York, NY, 2014-2016
  • Designing for Touch — Parsons The New School of Design, New York, NY, 2011-2013
  • Sketchbook 2.0 — Parsons The New School of Design, New York, NY, 2012

Publications